The 10 subfolders that PCEA2 recognizes have to be defined the following way: You can have up to 10 different subfolders which contain your different animation sets. Of course you don't need to stick with the included animation replacers.
You need to make a new FNIS PCEA2 zip file, and install this with your mod manager. Mod managers do not recognize changes that are manually done by the user. See "FNIS Background" for details.ĪTTENTION Mod Manager users (Vortex, MO(2), NMM Virtual Install): do NOT try to make the following changes DIRECTLY into the mod manager's mod directory for FNIS PCEA2. The following collections define their animations on top of that, overruling possibly defined groups from the upper collections. The first (most upper) collection has lowest priority, and adds its animation groups first. Available Animation Collections: These are up to 10 of your collections which you have defined as described above.Note: you can call this option once every time you have opened your MCM menu. Activating this option will refresh all animation variables according your folder selection at the time you have entered the MCM menu.
They are separated however in order to not conflict with the equip animations set by XPMSE/Racemenu. These files are part of the included animation replacers. Note 2: there are a few additional folders which end with "_EquipOnly". I will not add them in a later release of FNIS. Animations like ritual spell, staffmagic, sitting, horse riding, killmoves, and crossbow are purposely ommitted in the interest of ALL users. Which is only about one third of all animations for character. Note 1: FNIS does "only" support 537 animations this way. These included animation replacers allow you to start FNIS PCEA2 right out of the box. Many thanks to the authors of these great animations for sharing them with the community, and for giving permission to upload them whith this mod. Pretty Female Idles by dualsun (1 animation).Magiska - Spell Casting Animations by Feuertin.
Oriental Swordsmanship animation of East Asia by cyh0405.YY Anim Replacer - Mystic Knight by yukl.use this functionality without a custom race for the playerĪnd, to make things most easy for the user, FNIS PCEA2 already comes with a selection of replacers:.distribute your animations into up to 10 different subfolders which can be freely combined.select your custom animations DURING THE GAME via MCM.FNIS PCEA2 at 11.50īut unlike its pre-decessor PCEA, FNIS PCEA2 allows you to: